The Deep Ones, they called us. The High Priest of those, they called me—yes, and worshipped me as High Priest of themselves as well. You did. Well, some of your lowly, straggling, mortal kind. All around this tiny, tired rock; in South America, Hawai’i, in Africa, in Greenland, in dull, dank Dunwich, even...
The con had wound down. The fans were all gone back to their mundane lives, leaving the five of us in the con suite. Our host, the Gaming Director, passed around what was left of the free sodas. We drank and stared out the window as darkness gathered in the skies above the hotel...
Max plunged the sensor into the ground, waiting for the battered LED in the hilt to show if the decomp level in the grave made it worth digging up. If it was daylight, and if the cemetery management would cooperate, he or Jerry could have asked, saved themselves the trial and error. If, if...
Continued from Part 1 With SHOWCASE #11, we cut over to the “Crevasse” site design. It seemed like a great idea at the time. The original SHOWCASE site was, to be blunt, old, and very much a product of old-school browser-based desktop-oriented thinking. As outlined in “Show Your Work”, by late 2013 I’d concluded...
Wow. September already. First off, I want to give a shout-out to eagle-eyed proofreader Chris Pearce. No sooner did “Death Comes to Agratha” go live than she sent me an email pointing out a typo in “The Mission,” the story to which there is a link in the author’s bio. To correct this...